There are five different multiplayer maps for up to four-player battles online through Gameloft’s service or local via wifi or bluetooth. In skirmish mode, you can create your own single-player battles, and the different multiplayer options give you unlimited replay. Gameplay extends well beyond the extensive campaign. Unfortunately, Starfront is not native to the iPad-a major oversight by Gameloft in my opinion. Touch screens are made for RTS games, and once you’ve learned to use more than one finger, you’ll be tapping your units around the maps with the greatest of ease. You can hide and reveal menus as you need them freeing much of the screen for the impressive visuals. Starfront does an excellent job by giving you instant access to necessary controls and status information. RTS games often succeed or fail based upon their interfaces, and the small screen on an iPhone or iPod touch makes this an extra challenge. You’ll mine minerals to construct buildings and train armies with whom you’ll accomplish your objectives-usually defeating the enemy races. The gameplay, despite being on a mobile platform, is also typical of RTS games. Each of the twenty missions follows a narrated story complete with cut-scenes and details worthy of console or PC games. You’ll start as the humans before unlocking the Myriad and the Wardens missions. If you’re curious why these three races can’t just get along, tackle the single-player campaign.
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